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PostPosted: Tue May 20, 2014 3:06 pm 
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Joined: Mon Sep 30, 2013 6:31 am
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I'm a big fan of ScummVM (the interpreter for 2D point-and-click adventure games) and ResidualVM (it's sister project for 3D adventure games), so I thought I'd create a thread about them.

There's a lot of new things going on in both engines lately. Beavis and Butt-head in Virtual Stupidity (which I admit is a guilty pleasure of mine, since it's actually a fun adventure game) is now completable in the latest daily builds of ScummVM. And, there's a new modification for ResidualVM and Grim Fandango by a programmer named Tobias Pfaff called Grim Mouse that lets you play through Grim Fandango completely with a mouse (which makes the game much more fun to play in my opinion). :)

Also, the Google Summer of Code is going on now, and ScummVM has been accepted again. This year though, they are acting as an umbrella for their sister project ResidualVM as well. :)

It's always fun to follow the progress of the GSoC students working on anything that improves ScummVM, but my personal favorite projects are those that add new games or improve the support of games in existing engines. And this year, the students are going to be working on lots of those. :)

In ResidualVM, JoseJX and akz are going to be working on improving support for Escape from Monkey Island, and subr3v is improving the TinyGL implementation.

In ScummVM, uruk is adding support for the adventure game Sfinx by LK Avalon and translating it to English from Polish, and Lukaslw is adding support for The Prince and the Coward from Metropolis and also is translating the game to English. :)

It's still early days, but the students working on improving support in ResidualVM for Escape from Monkey Island have already created fixes for some issues in EMI that have been merged to trunk, so support is already better than before. :)


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